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How to Add Positional Tracking to the Oculus Tuscany Demo with the Razer Hydra

Tony Bowren recently shared his rather ingenious solution to the problem of the Oculus Rift Development Kit’s lack of positional tracking using the Razer Hydra on YouTube. He talks to us about this...

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New Oculus Rift SDK v0.3.1 Preview: John Carmack’s Timewarp, Improved...

Oculus VR has launched a preview build of their latest Oculus Rift SDK, v.0.3.1. The new SDK adds initial support for the Oculus Rift DK2, improved distortion quality, John Carmack’s ‘Timewarp’...

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News Bits: New Oculus Rift SDK 0.3.2 Preview Release 2 Adds Support for Mac,...

Oculus has released a new preview build (0.3.2) of the Oculus SDK, adding support for Mac and Linux, bringing the Unity integration to Mac, improving GL performance, and more, along with several bug...

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Latest UE4 Release Includes Time-Warping, Couch Knights Demo and is DK2 Ready

Unreal Engine 4 has only been on general release since March but has made quite an impression on developers. Its low cost of entry, wealth of supporting documentation, tutorials and its ‘no coding...

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Oculus SDK 0.4.0 Beta Now Available for Windows, New Display Option Reduces...

After delaying the shipment of the first batch of Oculus Rift DK2 units, to afford an extra week of SDK polish, Oculus VR has now made available the latest version of the Rift SDK. The new Oculus SDK...

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Oculus SDK 0.4.1 Beta Released: Mac OSX Support, SSE Fix, UE4 and More

Oculus VR today released the Oculus SDK 0.4.1 beta which brings important fixes for developers and enthusiasts alike. With the release of the Oculus Rift DK2 at the end of last month, Oculus VR pushed...

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Oculus: “We Have [VR] Experiences Running Even on Cellphone Devices Right Now…”

Despite announcing that the Oculus Rift would support Android all the way back during the company’s 2012 Kickstarter, Oculus VR has been quite secretive about their forthcoming Android SDK. In an...

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News Bits: Oculus SDK v0.4.2 Beta Released – New Firmware, Chromatic...

Oculus VR has released an updated version of their SDK, the Oculus SDK v0.4.2 Beta. The update includes new firmware, with a fix for the Rift DK2’s built-in latency tester, a chromatic aberration fix...

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Oculus Confirms Mobile SDK Launch in October, Gear VR Release Date This Fall

At Oculus Connect last weekend I spoke with the company’s Head of Mobile, Max Cohen, who confirmed that Oculus plans to release its Android mobile SDK in early October. Gear VR, which runs virtual...

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Oculus Presents: Developing VR Apps with Oculus SDK – Live Blog @ 12:45 PST

“Learn about programming VR apps using the Oculus SDK. The talk will cover the current SDK, upcoming features and some future directions we are considering.” Speaker: Anuj Gosalia – Director of...

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New Oculus 0.6 SDK Built Into Unreal Engine 4.8 Preview 3, Available Now

With the exciting new developer features revealed with the Oculus SDK 0.6 earlier this month, it’s great to see Epic working diligently to bring the new version to Unreal Engine 4. The first...

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New Oculus Touch Documentation Reveals Capacitive Buttons and Recognizable...

While the Oculus Touch controller is largely designed to tell the computer where a user’s hands are, the controller also has an idea of what a user’s fingers are doing. New documentation adds to our...

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Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Despite being oft overlooked in the face of more attention-grabbing visuals, audio is an essential component to creating presence in VR. In a quest to create increasingly lifelike audio in VR...

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